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Adam Gershowitz on Dungeon Itemization Concerns

Originally Posted by Gersh_Trion (Source) I wanted to stop by real quick and fill people in on some of the things we are working on for rewards in our end game content. First off let me put to rest a...

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Itemization in 1.7

Originally posted by Josh York (Source) Hey Guys, I’m a Systems Designers here at Trion and I wanted to talk about some of the Itemization changes that you’ll see coming in 1.7. Patch 1.7 introduces a...

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Interview with Josh York, Trion Systems Designer: 1.7 Itemization and Beyond

We got a chance to wrack Josh York’s brain in regards to Trion’s direction for itemization with 1.7 and beyond. With the latest game update we see Trion flexing it’s muscle in creating a itemization...

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SWTOR’s Hybrid Specs and Their Itemization

Georg Zoeller, over at the official forums, is quickly becoming one of our best sources of information for all things concerning The Old Republic. This past week, fans were presented with a fantastic...

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Skeleton Jack Asks Mr. Robot

Ask Mr. Robot is an amazing tool available both on the internet and as a mobile app (UPDATE: For now the mobile app is WOW only, but we’ve been told that one for SWTOR may be in the works!).  And...

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Dev Tracker: The definitive word on end game itemization in 1.2

Originally posted by GeorgZoeller (Source) Hi, There have been quite a few threads where you have voiced confusion regarding the end game itemization in 1.2 and I want to take the opportunity to...

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Dev Tracker: More on End Game Itemization

Originally posted by GeorgZoeller (Source) A few other notes that escaped the initial post: Augments stay at their current effective level (49) and we are not planning to add a new tier of augments in...

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Itemization and Runecrafting Changes Coming to WildStar

If you’ve been playing WildStar for a while as a level 50 player or have recently hit level 50, there’s a good chance you’re already aware that some of the stat and itemization systems in the game...

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